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CORE iG1. This uses SVD , a standardized set of tools for generating header files and descriptions of such. This may not be a bad thing, as ARM microcontrollers tend to have a lot more register addresses than 8-bit parts, but it still feels a bit clunkier. Hopefully this gets fixed in a future version, because is severely limits the usability of the debug system. CoIDE and e 2 studio both have the worst register views — they simply display a list of the peripheral register whole values, without breaking them up logically or annotating them with text.

Some vendors have gone above and beyond with useful and not-so-useful additional views and features. MCUXpresso has nice project properties panes for selecting a C runtime library it includes Redlib in addition to Newlib Nano as well as linker settings. Look, I get it: embedded firmware development is a highly-specialized task, so maintaining software that works reliably for such a small user-base can be challenging.

Yet, every other vendor tools tested worked nearly flawlessly. Like Eclipse, NetBeans is open-source, and cross-platform. Both have good text-completion capabilities and source introspection; both have macro expansion. A lot of this is a result of the UX design choices — Eclipse loads the window with tons of buttons, drop-down menus, and docked panes full of features.

Even though NetBeans has a lot of the same features, the UI is sparsely populated with the bare minimum of buttons you need to get your job done. Even the menu bar is light on options. Instead, advanced, rarely-used features are buried away inside sub-sub menus, or — somewhat more commonly — with keyboard combinations. As an example, I have no idea how to show the excellent Macro Expansion view in NetBeans, other than pressing Ctrl-Alt and clicking on a macro. Just to double-check, I went hunting for it in the menu bar, as well as digging through the context menus.

One big omission with the NetBeans text editor is the pop-up Source Hover code explorer that Eclipse has. Hover over any function in Eclipse, and the entire source code for that function pops up in a window you can scroll through. The Project Properties window is all Microchip — you can select which tool you want to use to program the device or the integrated simulator , as well as compiler options, include paths, and tool configuration.

Integrating the tool setup into individual project properties is useful for developers who switch between devices and voltages! From what I can tell, these are identical the manual says you can use either. Microchip integrates a lovely dashboard view visible in the bottom of the main photo , which indicates the device target, the compiler, and the memory usage.

Debugging across all Microchip devices is much slower than in other IDEs. The default behavior of MPLAB X is to reconnect from the tool whenever starting a debug session, but you can shave a few seconds off the debug load time by instructing the IDE to maintain a constant connection to the tool by ticking the appropriate box in the Options dialogue.

Another afterthought seems to be the peripheral register view, and peripheral register handling in general. This view displays the address of the register who cares?

All they need to do is add a bit more functionality to their view which many Eclipse-based vendor tools have , and all the sudden, the SFR view becomes ten times more productive to use. The best part about having such an old-school IDE is that this thing screams : zero-lag text-editing, immediate hover-over pop-up tooltips with function source code like the Hover Source feature in Eclipse, but much more lightweight , and zippy project building.

Yes, that decimal point is placed properly. This comes at the expense of code intelligence features. IDE can go to variables, macros, and function definitions; auto-complete variables and functions; and display pop-up source listings of functions when you hover over them.

This turns out to be good enough for the sorts of projects these small devices tackle. As soon as you build a project, IDE will jump into a debugging session in the background — even as you continue editing and building.

The debugging views are basic but fully-functional. The peripheral register view will break down each register into the bits that are set and cleared — but I would have preferred hover-over descriptions of the registers and the bits they command. Holtek accelerates an update schedule by squashing bugs and adding new features several times a year — in fact, they had two updates over the course of my writing this review, which is more than any other IDE.

Its code completion is invoked with the familiar ctrl-spacebar shortcut, and instead of just displaying all symbols discovered, it seems to default to symbols that make sense in the present context. It knows enough about C to walk into pointer-referenced structs, but unfortunately, has no pop-up documentation or source-code browsing when you hover over a method. Unfortunately, it feels slow. Code completion can take a second or longer to pop-up in larger projects, rearranging toolbars was sluggish, going to the definition of a symbol took time to load the editor window, and menus were slow to appear.

Debugging was also worse than average. The peripheral registers view was also underwhelming: while it has descriptions of registers, it only displays the whole value of the register — in hex format — without giving you a per-bit breakdown useful for catching bit math bugs in your code. Loadable workspaces weave together one or more projects — any number of which can be open at the same time — exactly as Eclipse does. A Code Explorer pane leads you to variable and function definitions with a single click; while the text competition digs deep into functions, macros, and variables to bubble up suggestions with the familiar Ctrl-Spacebar shortcut.

Flash load times were unimpressive though not the worst seen in my round-up. A basic, 1. Filling flash up to 16 KB took This is ridiculous. Debugging is the same sad song. Keil has good support for semihosting in Arm projects without needing much user intervention.

A decent peripheral register explorer helps you diagnose peripheral issues with named-value fields that have nice descriptions. But in land, weird pop-up peripheral inspectors stand in for the peripheral pane. It makes too many concessions for me to even consider it alongside Eclipse, though.

This is a marked improvement over ASF3 on paper, but there are still significant problems with it. The generated code is beautifully documented, extremely readable, and compact. Projects must originate in the web browser, then get exported to a ZIP archive format, where Atmel Studio extracts them to a solution, where you can then open them. If you want to change something, thankfully Atmel Studio allows you to right-click on the project and reconfigure it — opening a browser window inside the app and automatically loading the project.

Another problem with Atmel START is the lack of placeholder markers the tool can use to determine what to preserve and what to overwrite — this is only done at a whole file level. This is the crap that makes getting going on a new platform so challenging, and this is precisely why I like using code configuration tools. Processor Expert is at the other end of the spectrum. PE generates initialization code, interrupts, user callbacks, linker files, and an entire peripheral library.

High-level components implement conceptual functionality, not peripheral functions. Processor Expert will figure out which timer to use FlexTimer, LPTimer, PIT, etc , route the clock appropriately, and calculate the necessary period register values, enable interrupts, generate an interrupt handler that takes care of any bits you need to set or clear.

Of course, you can override any of its decisions at any point through its plethora of property panes — and unlike START, it will check your work to make sure everything is kosher. And unlike Processor Expert, DAVE designers appear to have designed the generated code as well as XMClib in general for better optimization than Processor Expert, where even a single bit-toggle function ends up nearly completely unoptimized — taking 40 cycles to complete.

Silicon Labs takes a much lighter-weight approach to code generation with Simplicity Configurator. All Simplicity Configurator does is create peripheral initialization code, by generating functions that directly initialize register values. Silicon Labs has a full EFM8 peripheral library, but Simplicity Configurator does not call into it nor include it automatically — it just initializes peripherals, using raw register manipulation. You can combine Simplicity Configurator projects with the EFM8 peripheral library, or use your own code for interacting with the peripherals during runtime Or just use the peripheral library without any code configurator.

I really like this approach, as it provides a ton of flexibility, and keeps the size of generated code under control. A neat perk unique to Simplicity Configurator is it can also generate stubs for ISRs — and the generated stubs include comments instructing you which bits to clear before leaving the ISR. I would have preferred Code Configurator to generate PWM setDutyCycle -type functions — more advanced users could directly modify the registers instead of relying on those functions, which would then be optimized out of the final code anyway.

Nuvoton provided a code configurator tool for their M0, but I mention it here only to dissuade you from thinking it has absolutely any value at all, in case you see an advertisement for it. Rather, it is full of bugs, only uses an outdated, buggy peripheral library, and cannot restore configurations properly.

Whoever wrote it on their lunch break needs to spend another day or two getting it working before they release version 2. This stand-alone program purports to do clock configuration and pin-muxing, but in practice, the only code it generates is clock gating code. You can export a weird archive format that you can import back into MCUXpresso, but if you want to make any changes, you have to go through the whole process again — recreating your project.

On the , the three things people struggle with the most is UART, timer, and delay functions, as these all require clock calculations dependent on your particular set-up. This tool provides a nice pin manager view that shows you assignment possibilities for all peripherals. Each peripheral has an Easy Setup or a Registers view that lets you interact with the system at a lower level. Again, this results in an unnecessary trip to the datasheet.

PSoC Creator is infamous for its deeply-integrated code configurator tool. Each block has a nicely laid-out properties window that allows you to configure nearly everything about the peripheral. This system seems like it would be popular among people with an electronics — not programming — background. As much of a die-hard PCB layout guy as I am, I actually found the interface to be clunky and unproductive.

You have to place everything on the schematic — even pins and clock sources. I suppose you end up with nicely-documented PDF outputs explaining how the components fit together, but again, the system seems clunky and heavy-handed. Do I really have to create and configure a clock component, simply to route it into a timer? The tool supports initializing almost all peripherals of almost all STM32 devices — an impressive feat on its own. The other problem is how basic some of the peripheral drivers are.

As a plus, the tool can generate project formats that target all popular development ecosystems — and not just their official System Workbench for STM The biggest change in the last 10 years is the democratization of tools — even proprietary, expensive compilers tend to have generous code-size limitations 64 KB or more in some cases — plenty for a quick evaluation or hobbyist projects.

And some vendors — like Silicon Labs and ST — work with compiler vendors to offer full versions of these expensive tools free of charge to the customer. I conducted all my testing using nothing but freely-available versions of the vendor-recommended toolchains for their products. Since then, developers have ported GCC to dozens of architectures. GCC excels at producing fast math code, supporting recent C standards, and — with link-time-optimization — producing compact code.

Redlib is part of their Code Red acquisition. All other vendors copy-and-paste the same newlib and newlib-nano options. On avr-gcc, compiling with -Og or higher will fix this issue, but this can introduce debugging headaches though -Og minimizes them.

The harkens from a time where developers programmed microcomputers and microcontrollers in assembly, not C. Worst still, the suffers from a small, 8-bit stack that struggles to keep up with traditional stack-based C implementations. Early C compilers for the often started as 68K or x86 compilers hacked with an emulated software stack stored in XRAM. Man, the 80s were weird.

Keil took this idea and ran with it. They introduced C51 in — and it flourished in popularity. One of the problems with Keil is its trigger-happy use of nonstandard reserved words. Keil obnoxiously sets aside: alien, bdata, bit, code, compact, data, far, idata, interrupt, large, pdata, reentrant, sbit, sfr, sfr16, small, using, and xdata. This is a serious problem when porting large stacks built for other compilers, like GCC.

A bigger problem with C51 is that, like CC-RL, it calls into pre-built math libraries whenever it needs to perform a non-native operation such as a bit multiply , instead of inlining the appropriate set of operations, as GCC does. No optimization setting will fix this behavior, and because function calls are expensive on the , this has dramatic performance implications.

It seems not so much used for embedded development, but this certainly might change over time. Getting started with Visual Studio Code and an embedded target can be difficult because there might be no dedicated support from the silicon vendors for it.

But with a bit of learning and I hope with the help of this article series you should get up and running. For this article I used the version 1.

To install extensions aka Plugins in Eclipse I use the following command format:. Both shall be present in the PATH so check if you have one already installed:.

For legacy reasons I still use Make because this is what I grew up. I have installed the Version gcc-arm-none-eabiq4-major-win32 with the default settings. To connect the GDB debugger to a target board, I need a debug probe. In the next article I describe how to create the first project. Supports most debuggers as well, well worth a look.

Like Like. Hi David, PlatformIO is probably a big discussion on its own I looked at it, and while it looks appealing the Arduino thing plus their business model let me shy away. There is always a dependency on vendors, and I like to be dependent only on things they are good at or where they excel. Just my one cent. I have avoided any of the eclipse based tools because they are so badly ported to each manufacturer as well as frankly being stuck 20 years ago. Like Liked by 1 person.

Hi David, I tried PlatformIO, but apart of an installation issue to be investigated it did offer mbed or Zephyr projects, so this is not what the goal of this series is: it is about getting up a very simple project for ARM Cortex M and debug it, with the minimal set of extra extensions or configuration items. More helpers can be added later on after the basics are in place.

Like Liked by 2 people. Eric Have you used Visual Studio community for embedded development? Cheers Mark. Net Core which is fantastic if you have the needed computing power on the target. I feel the later thing costs more upfront, but pays off quickly. I tried visualGDB a couple of years ago. At first I thought it was the answer to my prayers. I paid for it. Who cares! But unfortunately the debugging experience was poor. I could barely use any of the Segger debuggers features. It was flaky… I had a really bad experience.

I gave up and switched to Segger Embedded Studio… Long story…. Having said all of that I agree that Visual Studio or Visual Code is the way to go, but we really need either silicon vendors or debugger vendors or even tool chain vendors to support it.

Net core C development on Embedded Linux. The other vendor provided aspect is that they provide specialized tools pin configuration, clock configuration, … plus examples and starting projects.

The later getting started quickly is something what others like PlatformIO can provide too. The special tools like the config tools they do not provide because it is far too much effort for them. But where the vendors like Segger or NXP excel is the ability to debug the target and get real insights trace, SWO, fast flash programming, flash breakpoints, disassembly, fault analysis, data views, FreeRTOS awareness, ….

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